Exploring Pasvulkan Gltf Muiltiple Shadow Less Punctal Lights With The New Sponza Model

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  • Cross-platform graphics engine, GameDev, 3D, C++, Android, Windows, OpenGL ES, Visual Studio, Android Studio ...
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  • I got scene serialization/deserialization working for meshes and
  • Nothing much to see here, just importing and waiting, i dont know how to make it look nice.. * tried unity bake in the end but too ...

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Model Blinn Phong PasVulkan GLTF Sorry if it comes out choppy. Screen recorder slows everything down.

A real-time Vulkan rendering demo featuring the

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